Magas "the scorpion" of Apion
Class: Beastmaster
Level: 5
Title: Totem Warrior
XP: 18800
Str 9
Int 14
Wis 13
Dex 17
Con 13
Cha 13
HP: 24
AC: 9
Attack 7(Class)-2(Dex):
Bow 4+, 1D6+2
Spear 4+, 1D6+1
Lance 4+, 1D10+1
Leadership Ability: 5
Strategic Ability: 2
Morale Modifier: 2
Proficiencies:
(C1) Beast Friendship
(Int) Riding
(G1) Survival
(C3) Precise Shooting
(G5) Military Strategy
Class Abilities:
Damage Bonus to Ranged: +2
Animal Reflexes +1 ini, +1 surprise
Naturaly Stealthy -1 surprise opponents
Savage Resilience roll 2x mortal wounds
Totem: Scorpion
Totem Benefit: Weapon Finesse
Shapechange: 1x per day
Animal Magnetism: +1 Moral for Henchmen and Mercs
Spells:
Level1: 2x per day
Cure Light Wounds*
Locate Animal or Plant
Predict Weather
Remove Fear*
Resist Cold
Totem (Scorpion):
Move 150', AC7, HD 4, #AT 3, Dmg 1d10/1d10/1d4+poison
Personal Gear: (1+5+1+2+4/6)
- Superior Recurve Composite bow [+1 Attack throw] (40*8= 320gp)
- Arrows x40 (2gp)
- Quiver of 20 Silvered Arrows (100gp)
- Superior Skysos Riding Chain Armor [+1 AC] (40*10=400gp)
- Superior boar hunting spear with engravings [+1 Attack throw +1 Damage] (3*8*8=192gp)
- Superior Shield of dark wood with ivory inlays resembling a scorpions tail [+1 AC] (10*10=100gp)
- Silver Dagger (30gp)
- Armiger’s Tunic, Pants & Hat, Winter Cloak, High Leather Boots, Gloves, Belt, (36 gp 8 sp)
Encumbrance: 9+4/6 stone
Gear Cost: 1181
Soldiers:
15 Horse Archers
Henchman 1:
"Skull" the Dire Wolf
Strength: 18
Dexterity: 11
Constitution: 9
Intelligence: 13
Wisdom: 11
Charisma: 9
Gold: 60
HD: 4+1
HP: 24
Tricks 5+1(int)+1(training modifier)+2(monster whispering)
-> Warmount training+Track
Move: 150' (5'), 30miles
AC: 3+5
Attack: 3+
Dmg 2D4+3
Saves: F2
Normal load: 20
Maximum load: 46
Movement:
With rider: 75' (15 miles per day)
Without rider: 150' (30 miles per day)
Equipment: 5+1+44/6= 6+7+2/6 + (15 Magos + 10 Magos gear) = 39 stone
- War Saddle & Tack (25gp)
- Plate barding (600gp)
- Saddlebags (5gp) (22/6)
- Large Sack (4gp)
- Spare set of Armiger’s Tunic, Pants & Hat, Winter Cloak, High Leather Boots, Gloves, Belt, (36 gp 8 sp)
- 8 Weeks Iron Rations (8gp)
- Blanket (2sp)
- Grapple (25gp)
- Crowbar (1gp)
- Lantern (10gp)
- 10x Lantern oil (3gp)
- Rope 50’ (1gp)
- Tinder Box (8sp)
- Waterskin (3gp)
- Small Hammer (2gp)
- Iron Spikes x12 (1gp)
- Superior Lance with a long and rather broad blade [+1 Attack throw +1 Damage] (1*8*8=64gp)
- Arrows x 160 (8gp)
Gear Cost: 726
Specialist:
Molon the falconer, first cousin once removed of Magas
Creature Handler (Giant&Prehistoric)
Specialises in Hawks & Giant Hawks
Has 6 trained Hawks
Mercenary ->Henchmen 2
Apame II, half-sister of Magas
Nature College Wizard
Level 4
Exp:8300
Strength: 6
Dexterity: 11
Constitution: 12
Intelligence: 16
Wisdom: 10
Charisma: 12
Gold: 170
HP:14
Proficiencies:
(C1) Familiar
(G1) Tracking
(Int) Trapping
(Int) Survival
Class Abilities:
Beast Friendship
"Speak with animals" at will
Skinchange 1x per day
Familiar:
Name: Hraban, the Crow
Move 330' fly, AC1, HD 2, #AT 1, Dmg 1d3-1
HP:
Proficiencies Hraban:
Prestidigitation
Collegiate Wizardry
Navigation
Alchemy
Spells:
Level 1: (2x)
- Light
- Floating Disc
- Read Languages
- Ventriloquism
Level 2: (1x)
- Locate Object
- Continual Light*
- Knock
Equipment (As Court Magist Template):
Hardwood framed spellbook, quarterstaff
tipped with glass gemstone (45gp value), Sling with 30 sling bullets, green silk mage’s cassock, extravagant
hat, leather belt, leather gloves, high boots, backpack, quill and ink, medium riding
horse, riding saddle and tack, saddlebags, 1 week’s iron rations, 22gp
Servant:
Laodike, Handmaiden of Apame and cousin of Magas
Animal Husbandry *3 + Healing
GP/XP Pool:
36000 - 20000(MagasXP)-8300(Wiz)-700(dire wolf)-900(Giant creature handler 150*6)-720(6 Hunting Hawks)-150(Merc to Henchmen)-4050(15 Horse Archers)
=1180 -1907+1200(MagasXP)=473gp