[I thought I saw a similar post to this one go by, but perhaps the forum gremlins are at it again.]
Although the pledge rally is “For the Chosen!”, I think a Chosen class must represent more than one character, even many characters.
I think, like Paladins, Chosen should be Lawful and should lose class powers if that changes.
Alex mentioned the new class might use the new Fate rules. Potentially, all heroic fantasy campaign characters might have Fate points. Maybe Chosen have more, and/or recover them more quickly. Over and above campaign Fate points, maybe Chosen have a recharging 1 Fate point per day, increasing to 2 Fate points per day at level 7, and 3 at level 13.
Maybe we can create the mechanics and themes for different types, or paths, of Chosen? My first thoughts are Empyreal Chosen, Fated Chosen and Slayer Chosen.
Empyreal Chosen would be “messengers from god”, with inspirational and healing powers. They might be feared by the church of their god. At high levels, they might summon an Empyreal (angel) – probably ending most problems with their church …
Fated Chosen would be the tools of fate. They might be destined (more Fate points), and, experimentally, I wondered if they might “push their fate”, being able to recharge Fate points by risking Corruption. Obviously, if their alignment changes due to Corruption, their done.
Slayer Chosen would be … chosen to slay things, like undead or a dragon. Maybe they have a damage multiplier that scales with level, similarly to Backstab? But how would it work … Can we create the “opposite” of Backstab? Hmmm, the Slayer must reveal herself and challenge … a target with more Hit Dice than her(?). As in, “But no man am I!”
Please contribute to this discussion, and if you like these ideas enough to hope they make it in the book, please consider pledging “For the Chosen!”