How many custom powers would you charge for immunity to Energy Drain?
I’m thinking just one. On the one hand, it’s a super scary attack. But, it’s fairly rare and doesn’t actually kill you.
Meanwhile, poison is fairly common, kills you, and still only costs one power.
So, what do you think?
Immunity to poison being one makes it easy for me; I’d charge, at most, one power.
Maybe only half a power and roll it in with some other minor bonus.
Immunity to ghoul paralysis would be a very appropriate addition.
Immunity to ghoul paralysis would be a very appropriate addition.[/quote]
Yeah, I like that. And it fits in with my idea and the way elves worked back in Chainmail (where there was only paralysis and no ED, but elves were immune to that stuff). Cheers!