Here is another variant. This has the same mathematical value as the standard thief progression, but it offers better scores upfront with slower progress overtime. It's better for levels 1-5, worse for levels 7+.
| Level | Open Locks | Find and Remove Traps | Pick Pockets* | Move Silently | Climb Walls | Hide in Shadows | Hear Noise |
| 1 | 14 | 14 | 13 | 14 | 6 | 14 | 14 |
| 2 | 14 | 14 | 13 | 13 | 5 | 14 | 13 |
| 3 | 13 | 13 | 12 | 13 | 5 | 14 | 12 |
| 4 | 13 | 13 | 12 | 12 | 4 | 16 | 11 |
| 5 | 12 | 12 | 11 | 12 | 4 | 15 | 10 |
| 6 | 12 | 12 | 11 | 11 | 4 | 14 | 9 |
| 7 | 11 | 11 | 10 | 11 | 3 | 12 | 8 |
| 8 | 11 | 11 | 10 | 10 | 3 | 10 | 7 |
| 9 | 10 | 10 | 9 | 10 | 3 | 8 | 6 |
| 10 | 10 | 10 | 9 | 9 | 2 | 6 | 5 |
| 11 | 9 | 9 | 8 | 9 | 2 | 4 | 4 |
| 12 | 9 | 9 | 8 | 8 | 2 | 3 | 3 |
| 13 | 8 | 8 | 7 | 8 | 1 | 2 | 2 |
| 14 | 8 | 8 | 7 | 7 | 1 | 1 | 1 |
ALSO, many of the house rules linked above were excellent - thank you of reminding me of them. I will read them closely as I work on ACKS Heroic Fantasy...