Guns of War: Firearm rules for D@W (playtest)

The firearm rules are available in the free version of LOTFP on Drivethrurpg. They are OGL so I will probably include them in Guns of War as well.

As a very quick summary:

  • All gunpowder weapons deal 1d8 damage
  • Pistol range: 25’ / 50’ / 100’
  • Arquebus and Musket range: 50’ / 100’ / 200’
  • Double range and penalties and no DEX bonus at Medium and Long range, unless Rifled
  • Matchlock/wheellock reload requires (10 rounds + ENC - DEX mod)
  • Flintlock reload requires (5 rounds + ENC - DEX mod)
  • Pistols and Arquebus ignore 5 points of armor at close range
  • Musket ignores 5 points of armor at all ranges
  • Musket has -2 to hit unless used with resting-fork

It makes me want to play an Age of Pirates game, personally.