I have a couple of questions. I apologise if these are just somewhere we missed, but these are things that my Judge and I couldn’t find the answer to.
Firstly, the Player’s Companion lays out for protection spells a differance between immunity and resistance to a type of damage, but I cannot find and examples or rules for how resistance works.
Secondly, when creating a magic item that casts a spell, how many dice would it use, especially if it is a custom spell? When you make a new spell they all deal a number of dice based on level so I am just wondering if there is any rules or flexibility in putting this in rods, staves or wands.