Each a time a halfling henchman is asked to explore a new wilderness hex or enter a dungeon, roll on the Random Halfling Misgivings table.
The adventurer can either accommodate the misgiving or attempt to overcome the misgiving with a reaction roll. If he accommodates it, the halfling suffers a -10% penalty on earned XP for that adventure. To overcome it, the adventurer must score 9+ on a modified reaction roll, factoring in CHA, proficiencies, and loyalty. If the attempt succeeds, the halfling gains a +5% bonus on earned XP for that adventure. If the attempt fails, the halfling must be accommodated or left behind.
Roll 1d12
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Oh my! It’s time for Elevensies already.
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What do you mean we’re not stopping for Second Breakfast? This is barbarism.
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I don’t think the pony likes it here! Poor Mr. pony is quite disconcerted, he is.
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I though there’d be more elves, Mr. Adventurer. Where are the elves?
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My handkerchief. I’ve quite forgotten it. We need to go back.
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That looks like a shady place we could stop for a while to get out of the sun. I do have quite a sweat.
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Why would we go there? There’s a reason abandoned places have been abandoned, me mum always used to say.
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Oh, what I’d do for a spot of tea with some honeycakes right now.
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The stink is positively uncivilized and I will not take my rest here.
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If I’d know we’d be trekking through a swamp, I’d have put on shoes, unseemly as that is.
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Does no one outside of the shire know what an umbrellas is? All this rain and not a parasol in sight.
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Roll twice and complain about both things