So I finally managed to start and ACKS game. I'm running this one for my wife and daughter. Session 1 was pretty fun, and I look forward to many more.
WHAT HAS COME BEFORE:
My wife ran an awesome Eberron game in 3.5. We ran from 1 to 20 with the same characters. TLDR: We saved Eberron, and broke the world*. In the aftermath of that cataclysm, the dwarf wizard Taaranoth decided that high-level magic was stupid and dedicated his life to researching an epic-level spell that would prevent this sort of thing from happening again. He (sort of) succeeded, which is why we're playing ACKS this go round.
ODDITIES OF NOTE*:
We're playing in New Cyre, because due to the divine intervention of Numilvara* that land was relatively unscathed by the Separation. She and her son, Talavosh, are the only two deities openly worshipped within New Cyre. Leadership of the realm is drawn heavily from the descendants of old Cyre, whom she favors. This is a point of contention among human inhabitants of "lesser" birthright.
Drow are the "good" elves of this setting, and civilized folk hold an ancient grudge against the pale-skinned elves. Orcs have mingled their bloodlines freely with humans for over a century, and orcblooded characters are more-or-less fully integrated with human society (their natural aptitudes tend to be most rewarded on the borderlands, fighting off incursions from those treacherous pale elves and other threats).
A warforged who called himself Father was able to devise a method for his people to procreate independently of creation forges; these offspring are known as the "reforged". Rumor has it that divine intervention was involved. The secret of this procreation is guarded carefully, as the warforged creation had been outlawed by humans at the time of separation. Other than this particular secret, trust remains high between reforged populations and the humans of New Cyre.
Changelings have also survived from the pre-Separation world, though not in great numbers. Likewise the Shulassakar (a feathered subrace of yuan-ti that worship the coatls of old). Dwarves are relatively common in New Cyre as well, and a small subset of them retain the knowledge of the arcane arts.
Since this is Eberron, halflings exist and ride dinosaurs. Since the apocalypse literally hollowed out the world, dinosaurs live deep underground. Ergo, halflings live deep underground, and haven't been seen by surface folk in a long time.
CAST OF CHARACTERS:
Zirenah, Drow Spellsword**. She has a bat familiar (Kyree) and knows the sleep spell. She started the game with only fur armor, but an 18 strength. She fights with two slightly curved short swords.
Kir, Changeling Recaster**. She has a rat familiar (Kifr), and knows Charm Person, Summon Berserkers, and Detect Magic.
Both familiars have taken the healing proficiency multiple times.
*More info upon request. I could gush about that game for ages.
**Classes will be posted in the HR forum eventually. I have a bunch I made for the game starting almost a year ago.