I believe the “High Elf” Elven Courtier shows the way to separating race and class, if desired. Separate XP progressions. However, a Judge must determine how to customize this approach to his campaign, and how to present it to the players. The first challenge, there is not just “Elf” in ACKS, but Elf Value 0-4. Does the Judge allow the player to choose their Elf Value, require that the player use selected Elf Values for given classes, or perhaps choose a single Elf Value for all elves in the campaign? Then, does the Judge allow an Elf to play any and all classes in the game? With these decisions made, how does the Judge present the options to the players: on an ad hoc basis (essentially custom designing each character/class); pre-calculated XP progressions for the options the Judge allows in his campaign; or a “choose one from Column A and one from Column B” approach?
As a very simple example, a player in my PbP campaign wanted to play a dwarven vaultguard goblin-slayer who retained the ability to see in the dark, taking the fight to the enemy in their dark warrens. For this purpose, I created “Deep Dwarves” as follows.
Deep Dwarf
As a dwarf, plus:
Infravision: The deep dwarves tendency to underground life has granted them extended infravision to 60’.
A deep dwarf advances as any other dwarven character, but increase the XP cost for each Dwarf Value of his class by 50XP.
Dwarven Vaultguard (Deep Dwarf)
Level XP Plus Total
1 0 0 0
2 2,200 50 2,250
3 4,400 100 4,500
4 8,800 200 9,000
5 17,500 400 17,900
6 35,000 800 35,800
7 70,000 1,600 71,600
8 140,000 3,200 143,200
9 270,000 6,400 276,400
10 400,000 12,800 412,800
11 530,000 25,600 555,600
12 660,000 51,200 761,200
13 790,000 102,400 892,400
In this example, a couple of issues come up. The vaultguard XP progression is rounded at 5th level (not the more common 7th level). I am choosing to keep the vaultguard XP plus the deep dwarf add-on, rather than round differently.
Then, one could round to 70,000 at 7th level, per XP smoothing. Doing this results in the deep dwarf add-on rounding to zero. I haven’t decided, but this has some appeal to me. Sort of like a 3.x level adjustment buy off, reflecting that at some point having infravision doesn’t dramatically help at higher levels.
Anyway, I thought this example may show the kind of issues a Judge will face in separating race and class in ACKS. Bottom line, it can be done with the tools available, and that’s pretty cool!