As I just start to develop a world/setting for a game I will run in the distant future, and was considering some of the events I could run, it occurred to me that it is not beyond imagination that my players may capture someone important. And what happened in medieval times when one captured someone important? Well, they MIGHT have been ransomed.
It then occurred to me that I had no idea what a reasonable expectation for a ransom would be, particularly given the well thought out economic system in ACKS (and thus my desire not to break it). Has anyone got any thoughts on what sort of ransom would be appropriate for an important person? I suppose it would be based on the value of their realm / money likely to be in their coffers.
Which leads to my next question: What is a good way to work out an appropriate amount of money that a domain would have tucked away in its coffers? I feel this is relevant partly because of the above, but also because it could be important in a war of attrition.
I would very much welcome the thoughts of the forum.