Hello everyone. On the DMGuild for 5E there is a "cheat sheet" going around which is 2 pages long and has most of the important 5E rules on it for PC. I was thinking of making one for my players. Note I have also converted ACKs AC/attack throw system to BAB/ascending ACs a'la d20 type D&D games and clones.
So what would you put on such a sheet for players more familar with 3.5/Pathfinder/5E than BECMI/BX/5E? I was thinking of things like ACKs ability score modifiers, initiative rules, search for secret doors etc.
Here's the one I made for my games. Note that the second page is just the combat reference pulled right out of the ACKS core book. The first page covers the things I most often found myself having to reiterate at the table.
EDIT: I don't have the secret doors, etc. on the cheat sheet because I've incorporated that into my homemade Character Sheet. I made this for players from primarily PF/5e who needed a reminder about the changes in time, encumbrance, and coin values.
Here's the one I made for my games. Note that the second page is just the combat reference pulled right out of the ACKS core book. The first page covers the things I most often found myself having to reiterate at the table.
EDIT: I don't have the secret doors, etc. on the cheat sheet because I've incorporated that into my homemade Character Sheet. I made this for players from primarily PF/5e who needed a reminder about the changes in time, encumbrance, and coin values.