Okay, here’s the idea.
We make a 40 x 30 region of 6-mile hexes, divided in 10 x 10 sub-regions among a dozen people in the following manner:
1 2 3 4
5 6 7 8
9 10 11 12
Half of these hexes (600) will be inhabited, as in the ACKS guidelines for region creation, with 300 families per hex. Each sub-region contributor will have 100 hexes, 50 of which will be inhabited, giving you 15,000 families to build settlements and domains with.
You have dictatorial power of your sub-region to shape as you will, except:
Regions must fit together logically: tundra against desert would need a magical explanation, at least!
No straight lines between regions. Negotiate with your neighbors to make things look organic!
Your sub-region must include 1 settlement, 1 small dungeon/lair, and 1 medium dungeon.
You may also:
- Trade or give hexes to other contributors
- Trade or give population to other contributors
- Give some of your hexes to other people to design, should more than 12 wish to participate (whether you make vassals of them is up to you!)
I suggest we all use Hexographer (there is a free version: http://www.hexographer.com/free-version/) and use the hexes that correspond to the wilderness types on page 244 of ACKS core.
As far as I’m concerned the sub-regions are first-come, first-served.
So for my part, I claim region 6!
Here are the current borders and settlements and such:
More details as they get put to paper, and anything here is open to modification to fit into the region as it develops.