Here’s the link:
I know there is a druid template in the shaman class. But some folks have been asking for a druid class so I created one, ACKS-style. They’re more tree and green focused than the shaman class. They’re also less restorative and contemplative and a bit more feisty, with some elementalist thrown in. The spells are taken from ACKS, modified from the 3.5 SRD, and a few re-flavored from 1st Edition.
Edit: Reworked the druid’s 5th level shapechange ability a bit. They can choose more forms than a shaman but have a set number of times they can change, their form size and power is limited by Hit Dice, and their to-hit throws are limited to the HD of the form they’ve taken. It makes a druid’s shapechange much, much less useful in combat, but more useful for evasion, scouting, etc. I also pared down the spell list to 10 spells per level.
Second, I attempted to create rules for a druid’s Circle in a wilderness domain that stays a wilderness domain. Since the player will have a lot of land and no money from populations, I tried to allow druids the potential to draw significant divine power from the land if they keep it in balance and settle creatures in their domain that help them do that. Folks with better math skills might be able to help me balance it in a real way.