While building other races/classes for my new campaign (tentatively named "Thine Empire Folorn") using the Players Companion I bumped into a problem and was looking for some advice.
The campaign setting is based on the Red Planet of Mars and I wished to simulate the jumping/leaping ability of Earthmen visiting Mars (as described by ERB in his Mars books). Typically this would be a 150ft. leap or 75ft. vertical jump, which would be slightly faster than a running charging unencumbered man, with the advantage of jumping over opponents etc.
The key question I face initially is do I treat earthmen as the defacto standard human as seen in ACKS, with all the other races of Mars gaining racial powers and less levels consequently?
If this is the case then how would one account for the added movement power? .. hand wave it?
Or do I design all the races using the custom racial classes (and every class has level limits)?
Depending on the choice above, two further questions arise ..
How to cost the Jumping/Leaping ability above?.
And how would one cost the use of 4 arms for the Green Men (and what possible benefits that would bring in the game)
p.s. What is the process for getting the Patreon and Kickstarter badges btw?