I have a player that wants to start to research divine spells that harms him in exchange to being of lower level.
the "martyr modifiers" that he has in mind are, risk death (save vs death after using the spell), trasfer damage to yourself (you suffer what you heal), permanent atribute sacrifice and suffer random badness (aka mortal wound table or tampering with mortality table).
what i have trouble imagining is how much will those modifiers should be.