So Obscuring Mists got used in last night’s session. Brought the game grinding to a halt as the 50+ ambushers and the 20+ member party suddenly were all blinded and stumbling around.
I went back and looked up the old Obscurement spell (which I assume is the influence for obscuring mist) and I noticed that it’s not as severe (namely you can still see between 2-8 feet around you instead of being completely invisible.
Is there any reason why this feature was removed in place of what’s now essentially a really really big Darkness spell? I’m thinking of rolling back to the earlier version unless there is something I’m missing.