Alex’s topic on thieves and thievery got me thinking about thief skill-enhancing proficiencies. I noticed that while there are proficiencies available in the core rules to help out with locks, traps, hear noise, etc., there is nothing available to a thief who wishes to enhance his or her pick pocket skill (something of the ugly stepchild of thief skills anyway, in my experience). Here’s my crack at it:
Nimblefingered: The character possesses a particularly deft touch. They receive a +2 bonus on any proficiency throws to pick pockets. Additionally, a nimblefingered character may quickly retrieve a single unsecured item from their backpack or person in the same round they wish to perform a second action.
*edit: removed the initiative penalty for retrieving an item