I’m just trying to get a feel for the Familiar proficiency and what that entails.
- The familiar is a “magical animal”. Should it be an animal that has some “magical template” put over it, an animal where we just say “yeah, it’s magical” and don’t fuss over it, or should it be a fantastic creature that doesn’t get described as “intelligent” and thus falls into an animal category?
- The familiar gains as many proficiencies as the master. Say my level 1 mage has 3 generals and a class due to Intelligence. Is it cheesy to just give the familiar three proficiencies of Animal Husbandry (to heal itself) and Beast Friendship (to better understand animals and even enlist them as retainers)? Side note: Can a familiar have retainers? That seems funny.
- I’ve never played with a familiar before, but 3rd edition gave the idea that it will be a small thing that you can shove in a backpack and not worry about its death one bit because you don’t give it the chance. Is this the same mentality I should keep with an ACKS familiar?
4)Who else here has played with a familiar? What was your perspective on it?