Ladies and Gentlemen, we are back!
So this session we had some minor technical issues, which manifested in the form of Buccaneers player joining us, but being unable to get table top sim to work to roll his own dice so the GM rolled for him.
That having been touched on, Inquiry’s player rejoined us after the Holiday’s kept them bogged down. In universe she had to go to the Mediterranean, Greece at a couple of points. Something to do with recovering some Artifact from Vandal Savage, and evidently Batman felt this was so pressing he’s not allowing Inquiry and Dr. Sorrow to tell us more than that.
We updated her on recent events, and as we finished up, Dr. Fate came in.
He had news for Dr. Entropy. Specifically that he might of found the soul of Dr. Entropy’s Fiance.
Dr. Entropy decided to try and strangle Dr. Fate while demanding to be told were.
Anyway, once we got him to think that people tend to talk better with out hands about there throats, we got some word that she was going to have to go through some gauntlet form Kryptonian Gods, and Fate had a means to send us to find her to aid her as Champions. This was gonna be a whole group thing and we went along with that.
So, off too the Phantom Zone we go to meet Earth 10.5 (I’m not kidding Dr. Entropy insists that that’s his earth.) Supergirl/Powergirl. Now devoid of Superpowers.
Dr. Entropy has a nice enough reunion with her and we pass the first sort of gate, and are met by the Kryptonian god of Wisdom, and a couple of other gods spend a bit of time doing, something, with Nazi-Supergirls soul solo to judge it. While we do Zebraspider does ask the Wisdom deity a couple of questions about what we were in for. It should be mentioned Dr. Entropy had no real tactics in mind for anything going into this, and the Wisdom God looked a lot like Brainiac.
Anyway, she clears her Solo stage, and on into a Blizzard we go. The Blizzard in Kryptonian theology is a thing that’s worse the more enemy’s you’ve had in life and the more generally bad things you were party too. Given that this Supergirl helped the Nazi’s in her universe to keep the war going decades longer than it did IRL or in the main universe, We had a particularly nasty bit of weather. Out of which, came challenge 2, from the Kryptonian Goddess of malicious destruction.
Facsimile’s, effectively constructs, representing everyone who had ever been her enemy in life. Later on she’ll have to justify everything she did too them, but that’s a next session problem. This session is fighting through there stand ins. With out her having powers a she has to fight them with what the Sun God of Krypton gave her, which means no Super Strength, Heat vision, flight, none of that sort of stuff.
Anyway, much of the rest of the session can be summed up as “So they fight and they fight and they fight and they fight!”.
Couple of highlights were Zebraspider Swinging a Maus II tank around to batter through crowds of zombie infantry, Inquiry grabbing a replica of an M1 Grand that, due to weird metaphysics, had full auto and no ammo cap in the clip and doing the “He SHOT my HAIR!” bit form Spaceballs on the Zombie’s, and Buccaneer tearing though them like it was going out of fashion.
The GM, it must be noted, didn’t run the Zombie Hordes with proper rules, and instead just ran them as if they were 1 enemy with a shared hit points pool and DV and such, so that everyone could just attack the horde and he could have the imagery of us fighting through tens of millions of enemy’s during the combat’s course.
It, unfortunately, must be mentioned that while we were fighting some Zombie Nazi’s due to the Nazi’s of her world backstabbing her when there leader felt he no longer had a use for her and her worlds Superman, we were also fighting a lot of Soviet’s and American’s, and at least one group of Concentration Camp Victims because, while at that moment Dr. Entropy’s player protested that she wasn’t involved with the Camps, he was, that contradicts what he’d mentioned in previous discussions of his backstory with her. After all, he preformed human sacrifices according to him, to massively increase her powers in his universe. Sacrifices from camps. And she let him do it.
Yes, this particular segment made me feel very, very, very dirty and I’m really annoyed at Dr. Entropy’s player for the character he cooked up and the way he’s going about it with him, why do you ask?
Anyway. It was ruled the most distasteful part of the job fell to Dr. Entropy to clean up. It’s made somewhat better by the fact that these are magical constructs, not the souls of the actual people or anything of that nature. The none Dr. Entropy party members mostly worked through Nazi’s and Soviets so we can sleep at night.
We ended the session on another figure coming toward us, clad in shadows and snow from the Blizzard, as a cliff hanger ending too this particular challenge. Will be picking it up next session.
Speculation: Too the GM, do not read. I want to see if I’m right next session.
Summary
I have a thought that the GM might decide to throw his character, Coshka, at us during this leg of the campaign as an enemy. Given that Dr. Entropy and likely his fiance had a lot to do with murdering her and her whole family in cold blood in there universe. Will see.
And I should mention lastly, because it’s metaphysical in nature, all of this in universe is happening inside of a time distortion. It’ll be start to finish and over in 2 or 3 seconds in universe, if that much, the time it takes a tall man’s dropped coin to hit the ground. Thus were not meaningfully dropping our responsibility’s to help Dr. Entropy as it’s a minor aside for the rest of us. As distasteful as I’m finding some of it. Particularly since Zebraspider seems to be the only one with the sense to do things like check what the challenge is before charging head first into it. Which I’d mind less, if Dr. Entropy’s player was either getting called on it in a way he couldn’t argue, or was having it blow up in his face, or would swallow some pride and acknowledge he’d been handling it badly and been rather irksome when help was being proffered.
Well, anyway, that’s the game session, until next time!